]> dgit.raspbian.org Git - gnome-shell.git/commitdiff
Overview: use a normal chrome actor to handle events during XDND
authorGiovanni Campagna <gcampagna@src.gnome.org>
Wed, 22 May 2013 16:05:24 +0000 (18:05 +0200)
committerGiovanni Campagna <gcampagna@src.gnome.org>
Wed, 22 May 2013 16:27:27 +0000 (18:27 +0200)
Instead of using the input mode, when the overview is not modal
it should use a Chrome-tracked actor, that is added to the input
region. Because the overview always takes pointer input when
visible, the actor is added at startup, and it is shown and hidden
as needed.

https://bugzilla.gnome.org/show_bug.cgi?id=700735

js/ui/layout.js
js/ui/overview.js

index bf9edbd5d70d54bcb5b5642e71fe5d55778a5981..11b62ca60b0f170153cebf617e3f8ab3253fdb2c 100644 (file)
@@ -189,11 +189,13 @@ const LayoutManager = new Lang.Class({
         this.uiGroup.add_actor(global.window_group);
 
         global.stage.remove_actor(global.overlay_group);
-        this.overviewGroup = new St.Widget({ name: 'overviewGroup' });
-        this.uiGroup.add_actor(this.overviewGroup);
 
         global.stage.add_child(this.uiGroup);
 
+        this.overviewGroup = new St.Widget({ name: 'overviewGroup',
+                                             visible: false });
+        this.addChrome(this.overviewGroup);
+
         this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',
                                                  visible: false,
                                                  clip_to_allocation: true,
@@ -244,24 +246,24 @@ const LayoutManager = new Lang.Class({
         this._monitorsChanged();
     },
 
-    // This is called by Main after everything else is constructed;
-    // it needs access to Main.overview, which didn't exist
-    // yet when the LayoutManager was constructed.
+    // This is called by Main after everything else is constructed
     init: function() {
-        Main.overview.connect('showing', Lang.bind(this, this._overviewShowing));
-        Main.overview.connect('hidden', Lang.bind(this, this._overviewHidden));
         Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
 
         this._prepareStartupAnimation();
     },
 
-    _overviewShowing: function() {
+    showOverview: function() {
+        this.overviewGroup.show();
+
         this._inOverview = true;
         this._updateVisibility();
         this._queueUpdateRegions();
     },
 
-    _overviewHidden: function() {
+    hideOverview: function() {
+        this.overviewGroup.hide();
+
         this._inOverview = false;
         this._updateVisibility();
         this._queueUpdateRegions();
index bc8e8979d3f8a1c9a9895dedb16aa3415e8d47f3..6165158b359ba0c6f7035d49a504961310da6844 100644 (file)
@@ -133,7 +133,6 @@ const Overview = new Lang.Class({
 
         this._backgroundGroup = new Meta.BackgroundGroup();
         Main.layoutManager.overviewGroup.add_child(this._backgroundGroup);
-        this._backgroundGroup.hide();
         this._bgManagers = [];
 
         this._activationTime = 0;
@@ -152,7 +151,6 @@ const Overview = new Lang.Class({
         this._overview.add_actor(this._coverPane);
         this._coverPane.connect('event', Lang.bind(this, function (actor, event) { return true; }));
 
-        this._stack.hide();
         this._stack.add_actor(this._overview);
         Main.layoutManager.overviewGroup.add_child(this._stack);
 
@@ -464,16 +462,17 @@ const Overview = new Lang.Class({
     // show:
     //
     // Animates the overview visible and grabs mouse and keyboard input
-    show : function() {
+    show: function() {
         if (this.isDummy)
             return;
         if (this._shown)
             return;
         this._shown = true;
 
-        if (!this._syncInputMode())
+        if (!this._syncGrab())
             return;
 
+        Main.layoutManager.showOverview();
         this._animateVisible();
     },
 
@@ -523,8 +522,6 @@ const Overview = new Lang.Class({
         //
         // Disable unredirection while in the overview
         Meta.disable_unredirect_for_screen(global.screen);
-        this._stack.show();
-        this._backgroundGroup.show();
         this._viewSelector.show();
 
         this._stack.opacity = 0;
@@ -565,7 +562,7 @@ const Overview = new Lang.Class({
         this._animateNotVisible();
 
         this._shown = false;
-        this._syncInputMode();
+        this._syncGrab();
     },
 
     toggle: function() {
@@ -596,8 +593,8 @@ const Overview = new Lang.Class({
 
     //// Private methods ////
 
-    _syncInputMode: function() {
-        // We delay input mode changes during animation so that when removing the
+    _syncGrab: function() {
+        // We delay grab changes during animation so that when removing the
         // overview we don't have a problem with the release of a press/release
         // going to an application.
         if (this.animationInProgress)
@@ -615,16 +612,12 @@ const Overview = new Lang.Class({
                         return false;
                     }
                 }
-            } else {
-                global.stage_input_mode = Shell.StageInputMode.FULLSCREEN;
             }
         } else {
             if (this._modal) {
                 Main.popModal(this._overview);
                 this._modal = false;
             }
-            else if (global.stage_input_mode == Shell.StageInputMode.FULLSCREEN)
-                global.stage_input_mode = Shell.StageInputMode.NORMAL;
         }
         return true;
     },
@@ -663,7 +656,7 @@ const Overview = new Lang.Class({
         if (!this._shown)
             this._animateNotVisible();
 
-        this._syncInputMode();
+        this._syncGrab();
         global.sync_pointer();
     },
 
@@ -673,20 +666,19 @@ const Overview = new Lang.Class({
 
         this._viewSelector.hide();
         this._desktopFade.hide();
-        this._backgroundGroup.hide();
-        this._stack.hide();
+        this._coverPane.hide();
 
         this.visible = false;
         this.animationInProgress = false;
 
-        this._coverPane.hide();
-
         this.emit('hidden');
         // Handle any calls to show* while we were hiding
         if (this._shown)
             this._animateVisible();
+        else
+            Main.layoutManager.hideOverview();
 
-        this._syncInputMode();
+        this._syncGrab();
 
         // Fake a pointer event if requested
         if (this._needsFakePointerEvent) {